Roblox Preload Images

Share improve this answer follow edited may 6 19 at 2108.

Roblox preload images. To start i need to import in a. I am currently making a pet system for my game and for some reason all of the images fail to load. The rate at which your images preload will of course be limited by how many parallel requests the browser is willing to send but it will eventually request each image url you call preloadimage on. That roblox fail to load a texture which is approved is not my fault.

I ended up deciding to go with the more traditional approach preloading the images into the browser cache. Sharksie october 23 2017 648am 4. This will cause some. If any of the.

It will gather asset ids from instances and their children recursively. In order to do this i need to adjust my appjs file. The images have gotten uploaded to roblox and they are in group creations. Answered may 6 19 at 2036.

Preloading the image will not solve the fact that the image cant be loaded in. When the function is called the engine will go through all of the instances in the passed in array and all of the descendants of the passed in instances. This example will preload the asset with id 12222058 when a localplayer loads a game. That sounds like a bug then.

Contentproviderpreloadasync gameworkspacemodel1 gameworkspacepart1 if you pass in id strings the old way those ids will be assumed as images other types will failed to request.

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